Gladius for a Gladiator

Gladius for a Gladiator will be my very first Unity3D game. I've been experimenting with Unity3D for about 7-8 months by now, and wanted to really make a game.

The models in this game will be produced in Blender, and textured in Photoshop CS5. I'm not doing this alone, there are a few other people helping me with Gladius for a Gladiator.


I started this blog to raise money to invest in the game, hope you will donate!

Gladius

Gladius

Skybox

I added a skybox, downloaded from the asset store, to my camera. This skybox makes sure that the whole scene looks a lot more realistic. I don't have the boring blue background, but "real" clouds!

I downloaded 5 skyboxes for free, in the Unity3D Asset Store. The download was named Sky5X.

It looks a lot better, and the whole scene is much better illuminated.

The Skybox


This will probably not be the final skybox for the game, because there's a large "airplane line", not very realistic for a game in 100AD.

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