Gladius for a Gladiator

Gladius for a Gladiator will be my very first Unity3D game. I've been experimenting with Unity3D for about 7-8 months by now, and wanted to really make a game.

The models in this game will be produced in Blender, and textured in Photoshop CS5. I'm not doing this alone, there are a few other people helping me with Gladius for a Gladiator.


I started this blog to raise money to invest in the game, hope you will donate!

Gladius

Gladius

Perfecting the village scene

Today I made new models to give life to the village scene. A few models are made by myself, others are downloaded from the asset store. You can download these assets youself here, here, here and here. I highly recommend these assets because they are almost AAA-quality models.

I also added some distance fog to give some depth so the renders and to make it more realistic. I would love to have this bound to a weather system. I already made a note of it on a post-it.

The  dowloaded models
I made the wall models myself, but they will probably be replaced in a later process of development because I do not know if this is historically accurate. I want gladius for a gladiator to be as realistic and accurate as possible. Here is a better image of the wall, feel free to give feedback below!

The wall models

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